“Yes, but”

This is an universal comic GM-less rule system. “Yes, But” is a game about always succeeding while failing spectacularly. It is best played with four or more players with a twisted sense of humor.

In many RPGs, a character is defined by his or her strengths. Players try to do something, roll and see if they succeed. In “Yes, But” characters are defined by their weaknesses. YES, you always succeed at your attempted action somehow, BUT the amount of hilarious fallout and weird consequences depends on your ineptitude at given task. The players who come up with most absurd proclamations are rewarded with Thingies, which leads to events quickly spiraling out of control. Whoever earns most thingies by the end of the session, wins!

Races to play:






Inabilities to develop:







Drawbacks to enjoy:

-you aren’t ever allowed to agree what other people say

-you actually can understand people

-everybody probably is animated plush toy plotting against you

-panic fear of letter “K”


2 Responses to ““Yes, but””

  1. yizhumachinery Says:

    do u love me
    yes, but i dead

  2. GdR che non avresti mai pensato esistessero! [7° Parte] « Associazione Ludica Oltretempo Says:

    […] Yes, But: un gioco senza master, generico fantasy. Ok dov’è la novità? Bhè il fatto è che in questo gdr i pg non sono caratterizzati dalle loro capacità eroiche, ma dalle loro debolezze. Adatto a un gruppo di giocatori con un contorto senso dell’umorismo. Il manuale è completamente in inglese; […]