Within My Clutches
Wednesday, April 6th, 2011For the April 2011 Ronnies 24 Hour RPG design contest Within My Clutches: A Supervillains’ Lament by David Berg
For the April 2011 Ronnies 24 Hour RPG design contest Within My Clutches: A Supervillains’ Lament by David Berg
by David Berg (bobsurface at gmail) for the February 2011 Ronnies
1st draft, 2/8/11 using “whisper” (as a thing players do) and “morning” (as “reset” or “new beginning”)
An amnesiac agent trapped in a strange place on a secret mission hears whispering voices. Can the agent recover a lost identity and complete the mission before the Nemesis arrives? If so, then what? And what’s the whispers’ role in it all?
This is a game about the piecing together of disparate fragments to reveal threatening conspiracies. The characters are vehicles for turning this process of creation and revelation into a narrative. The tone of that narrative is up to the group.
My biggest influences are Illuminatus! and Foucault’s Pendulum, but feel free to draw inspiration from other far-reaching conspiracy fiction. The following movies come to mind: Indiana Jones (Raiders & Last Crusade), The Da Vinci Code, Stigmata, Shutter Island, Sherlock Holmes.