David Berg

Within My Clutches

Wednesday, April 6th, 2011

For the April 2011 Ronnies 24 Hour RPG design contest Within My Clutches: A Supervillains’ Lament by David Berg

Memory Quest

Wednesday, February 9th, 2011

by David Berg (bobsurface at gmail) for the February 2011 Ronnies

1st draft, 2/8/11 using “whisper” (as a thing players do) and “morning” (as “reset” or “new beginning”)

An amnesiac agent trapped in a strange place on a secret mission hears whispering voices. Can the agent recover a lost identity and complete the mission before the Nemesis arrives? If so, then what? And what’s the whispers’ role in it all?

The Eye in the Pyramid

Wednesday, January 5th, 2011

This is a game about the piecing together of disparate fragments to reveal threatening conspiracies. The characters are vehicles for turning this process of creation and revelation into a narrative. The tone of that narrative is up to the group.

My biggest influences are Illuminatus! and Foucault’s Pendulum, but feel free to draw inspiration from other far-reaching conspiracy fiction. The following movies come to mind: Indiana Jones (Raiders & Last Crusade), The Da Vinci Code, Stigmata, Shutter Island, Sherlock Holmes.