Free RPG Games

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Sunrise

September 5th, 2004

Sunrise by Jeffrey Schecter

Dream Weaver

September 5th, 2004

A “twenty minute game” is an exercise in extemporaneous game design. As the name suggests each twenty minute game initially took no more than twenty minutes to conceive and design. Despite being a product of harried creative force, each twenty minute game is a fully functioning source of amusement.

vs Monsters

September 5th, 2004

vs. Monsters is a roleplaying game in which the players take the roles of 19th century monster hunters living in the America of the time. This is the America of Edgar Allan Poe. This is America seen though the goggles of distortion that are used by such greats as Lewis Carrol, Tim Burton, and Mike Mignola. This is America as it never really was.

If you like the free version above, you can download the commercial version of vs. Monsters here.

Philip Reed always finds it funny when he?s writing about himself in the third-person. It?s just one of those strange things that writers tend to do on occasion. Writing about himself in the third-person is almost as funny as calling himself a writer. A graphic artist for over eight years Philip has spent more time pushing images, words, and assorted bits around trying to make them look pretty than he has trying to string words together into a form that people will pay him for.

Philip is rambling now and could probably stop and work on something a bit more important like finishing the game but instead he prefers to tell you a little more about himself. Philip is an Origins Award nominated game designer (Frag, 2001, Steve Jackson Games) but that really only means as much as the Awards themselves (which isn?t much at all). He?s also worked on some other things like the Munchkin Master?s Guide, Car Wars, and Battle Cattle The Card Game (all Steve Jackson Games) and Enter the Viking (for Atlas Games? Rune). His non-game, Vigilante, still brings in fan mail but he?s happy to report that the hate mail has slowed to one annoying e-mail a month.

Ye Olde West

September 5th, 2004

Ye Olde West by James Bore

Stefan Livingstone Shirley

September 2nd, 2004

“Stefan has a propensity for colorful metaphor,” his HS English teacher once had cause to remark.

That describes him pretty well. When not wearing the student cap as a Philosophy Major at Oneonta State in NY, he enjoys bicycling, reading, writing, gaming, and making excuses for the fact that he hasn’t practiced bass guitar or inline skating.

He currently brings home the bacon working in Web Development and Desktop Support. In the past he has worked as a horse-drawn carriage driver and tour guide, an international telephone operator, a janitor, retail clerk and supervisor, McDs closing manager, and ordained minister.

His Site.

Projects

24 Hour RPG – Grand Guignol game

Above The Earth

September 2nd, 2004

Above The Earth is a superhero game designed around resource management mechanics. It’s flexible enough to handle street-level superheroes and cosmic powers, all in the same fight. “You have a hundred six sided dice; when you run out, you run out.”

SPAM – Super Powered Awesome Mutants

September 2nd, 2004

Contrary to popular belief, radiation doesn’t kill you it only makes you stronger. Now let’s go beat up that giant sentient lawnmower and take his swag.

Monster Trainer

September 2nd, 2004

Submitted for the current Grand Event

Young Gods

September 2nd, 2004

Some ancient Egyptians suddenly acquire the heads of animals and magical powers. Which of them will be remembered by history?

Haiku

September 2nd, 2004

what makes a hero?

strength, dexterity
constitution and wisdom
nothing else matters