Creature of Murky County RPG

The Creature Of Murky County RPG is a simple solo game wherein all rules of gameplay are included in a single character sheet. In the game, the player takes the role of an investigator of the paranormal who has come to the mysterious Murky County in search of the shaggy creature of legend that is said to call the swamplands of Murky Creek it’s home. Loosely based on the Boggy Creek movies, the game involves searching the various locations of Murky County in hopes of discovering enough clues along the way to garner the skill, knowledge, and courage necessary to defeat the creature of Murky County if and when it should ever be encountered.

The Creature’s Den: Roll a die. If the die roll is 1 or 6, the Creature is encountered. If the Creature is encountered, a Conflict ensues. When a Conflict occurs, roll a die and add the Character’s Physical to the amount rolled. If the result is less than 11, the Character is Wounded; If the result is more than 11, the Creature is Beaten. Next, roll a die and add the Character’s Mental to the amount rolled. If the result is less than 11, the Character is Traumatized; If the result is more than 11, the Creature is Outsmarted. Finally, roll a die and add the Character’s Spiritual to the amount rolled. If the result is less than 11, the Character is Horrified; If the result is more than 11, the Creature is Dominated. If the result of the die roll plus the Character’s Physical, Mental, or Spiritual is ever equal to 11 in a Conflict, the Conflict ends as soon as a result of 11 occurs. If the Character is Wounded, Traumatized, and Horrified in the Conflict (all three), the game ends in defeat. If the Creature is Beaten, Outsmarted, and Dominated in the Conflict (all three), the game ends in victory. Otherwise, the Conflict ends. The Character will remain Wounded, Traumatized, or Horrified after the Conflict until denoted otherwise; The Creature will not remain Beaten, Outsmarted, or Dominated after the Conflict. If the Character is Wounded again while still Wounded, Traumatized again while still Traumatized, or Horrified again while still Horrified, the game ends in defeat.


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