USR: Unbelievably Simple Role-playing

Have you ever fancied yourself as a space-faring adventurer, exploring the vast regions of an alien-filled galaxy? Or what about a master sleuth in Victorian England? Perhaps you want to live out the exploits of a thief in a fantasy realm? With the USR system you can do all this and more. Using the simple rules in this booklet, you will soon be creating exciting stories with your friends while munching on high-carb snacks.

USR is an easy game to learn but there are optional rules throughout if you fancy making it a bit more advanced. Feel free to add your own rules or change current ones to match your preferences. The most important thing is that you and your group have fun with it.

In the future I will be releasing a number of role-playing games based on the USR system, from pulp action to time-travelling sci-fi, so stay tuned!

I really hope you enjoy this system and have a lot of fun with it. It’s always been a dream of mine to get a role-playing system published and put out there for everyone to play.

Scott Malthouse – February 2012

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5 Responses to “USR: Unbelievably Simple Role-playing”

  1. Snooglebum Says:

    I really don’t know why this hasn’t made its way around more; this system is amazing.

  2. Scott Malthouse Says:

    Thanks, Snooglebum. Tell your friends, tell THE WORLD. I’m really glad you like it!

  3. Leander Says:

    Count me in as another fan of the system, here, please! I don’t really get on well with excessively complex systems, and I really like the fact that this one lends itself to just about anything – it’s exactly what I was looking for.

    I used it with some first-time RP’ers a few months ago, in conjunction with a brief campaign that I cooked up. I handed out some dice and papers, and away we went – it was a big hit!

    Thanks very much for penning this and putting it out there – it’s much-appreciated.

  4. jay Says:

    Downloaded this simple rule set for Champions Super Hero Role-Playing. My favorite genre, I’m still sore about all those young years spent trying to get players to roll up ultra complex characters using Hero Games’ rule set :(

    Thanks for creating a rule set which fits on six pages of text!

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