Free RPGs

Welcome to the RPG section of 1KM1KT. Here you’ll find member submissions of tabletop pen and paper role-playing games. All of the RPGs available in this section are free for download and are generally in .pdf format. If you’re interested in submitting your own RPG for publication, please visit our submissions page for details or send it to us using our contact form.

The Operation

Thursday, September 2nd, 2004

The Operation: an international and independent covert ops organization dedicated to the safety of mankind… or it’s subjugation. A game that explores what it means to be a secret agent and the impact that it has on your mind.

Rob Bot and his Robotic Buds

Thursday, September 2nd, 2004

Rob Bot and his Robotic Buds by Philip Reed

The intergalactic hero Rob Bot, along with his robotic buddies Zero Zero and Blinx Bot, has saved the universe countless times in the popular Rob Bot and His Robotic Buds animated series. This new roleplaying game (RPG), created by series creator Philip Reed, lets you take on the role of Rob and his friends as they delve deep into mystery, suspense, destruction, and the quest for the perfect afternoon snack.

Tim Traveller

Thursday, September 2nd, 2004

Tim Traveller: A game where players try to keep their ‘6s time travel TV show on the air, against the odds.

Tim Traveller was a short-lived ABC TV series from 1968. During its brief run on prime time television it became popular with certain non-mainstream sections of the public, and could be said to have gained a cult following. Only 7 episodes were ever shown, however and the series today lies largely (if not totally) forgotten. The tapes of the show were destroyed in a freak fire in 1973 and so, sadly, no record at all of its existence remains.

Eastern Front

Thursday, September 2nd, 2004

A fairly rules light game of borrowing the personas of desperate Russian Soldiers durring the second world war. Roll under atribute mechanics, only a d2 and d12 needed. Simply being jovial is a small victory.

Proteus

Sunday, August 29th, 2004

Updated May 2, 2005

Welcome to the last bastion of humanity, where Earth is but a distant memory. This world is known as Ad Tair. Here humanity is but one of many species struggling to survive. Races and civilizations are isolated from one another and most of the planet?s technology has been wiped out in a single cataclysmic event. The devastating effects of that horrible accident can still be seen. A dark billowing mass of swirling fog is all that can be seen of what was once Mt. McKenna. A secret project based there was responsible. Now another project is entering a critical phase. This long-forgotten secret could mean the destruction of this world ? or its salvation. The name of the project is PROTEUS.

-An excerpt from the PROTEUS Manual

Sean McLaughlin
admin@base113.com
www.base113.com

CARPS – Customizable Abstract Roleplaying System Version 4.

Tuesday, July 27th, 2004

Well, here it is; version 4. of CARPS. In the making of this, I trashed every single rule. This is a completely different game system than 3.5. I think you will find it quite drool-worthy. A lot of the rules seem kind of crazy and pointless, but they are all there for a damn good reason; don’t question the RPG designer! At the bottom of the page I have added a justification for every rule. Finally, this is not for beginners. This is pretty advanced and makes no attempt to explain the basics of roleplaying. Newcomers would be better off with Version 3.5 or CARPS lite.

Credits

Concepts: Nick Thomas
Writing: Nick Thomas
Editing: Nick Thomas
Publishing: Nick Thomas
Ideas and Inspiration, with all due respect:
GURPS, FUDGE, Risus, Alternate Realitites, and of course SLUG.

Barbarians of Lemuria

Sunday, July 25th, 2004

Half a million years ago, on the lost continent of Lemuria in the Pacific, the first civilizations arose from the red murk of barbarism. For thousands of years the first men had struggled heroically to overcome the Dragon Kings – a cruel reptilian race which had ruled the Earth during the Age of Reptiles, but at last The Thousand Year War was done and the Dragon Kings were destroyed or driven from the land.

And so began Nemedis, the first kingdom. Over the centuries her children spread slowly throughout the vast, untamed jungle-lands and across the huge mountain ranges of prehistoric Lemuria and kingdoms were founded…… and fought…… and fell. But with enormous slowness civilization began to grow and before long the first great Empire would unite these tiny warring Kingdoms into one mighty power.

It was an age of warriors, when brave men and beautiful women, savages and savants, wizards and champions struggled to carve a red path that led to the Throne of the World. It was an age of legends and heroic sagas too.

And this is one of them……

1940 – England Invaded

Sunday, July 25th, 2004

I wrote this game originally in response to a challenge on The Forge forum to design a role-playing game within 24 hours, from start to finish. I actually worked on the first draft for only 16 hours. However, the finished game was only half the game I really wanted, so I have continued to add to it ? adding more skills, rules for wound recovery, expanded weapon tables, updating the character sheet, adding some rules for gaining hero points after adventures and some adventure and mission ideas.

I decided on a traditional style of role-playing game, where characters are created by assigning attributes and skills and so on because the old-fashioned feel of the game seemed to warrant it.

The game is inspired by recent events in Iraq, The Eagle has Landed (book by Jack Higgins and movie starring Michael Caine), The Secret Army, lots of movies about the resistance in France and so on, and an old West End Games rpg by Greg Costikyan called The Price of Freedom. I suppose I can?t talk about the HomeGuard without also mentioning Dad?s Army and although this game is not a comedy, much is owed to that famous British sit com. It is pure fantasy albeit with a historical base and should be read and should be played as such.

Tales from the Wood

Sunday, July 25th, 2004

By Simon Washbourne and Mark George

The Wood – a place where animals live, love, fight and die

Tales From The Wood (TFTW) is a role-playing game in which the players in the game take the roles of creatures which can typically be found in and around the British woodland ; creatures such as Mouse, Rabbit, Vole, Squirrel and Hedgehog. The creatures do have their own individual abilities – Mouse for example is extremely acrobatic, Hedgehog is tough and good in a fight, Mole can dig tunnels etc., but when Fox is on the hunt, or Owl has hungry owlets to feed then life becomes exceptionally difficult for everycreature. Then there is ?The Bane’ but of this great evil more later…

Babewatch

Saturday, July 3rd, 2004

The sun, sea, sand and sex rpg.

This is the fun role-playing game of beach babes and lifesaving hunks posing and playing their way through improbable adventures on the golden sands of Malibu or Hawaii.

As if I need mention, this role-playing game is inspired by the tv series of a similar name.

It is a tongue-in-cheek game and can be fun for those nights when you want to play, but have limited time or simply want to have a laugh.

Character generation takes minutes, the rules are are as simple as the tv series plots and there are 17 episode ideas in the rulebook!