Regs Dregs & Zombies

Welcome to Anakron, Ohio. The future is bleak. Rising from the ashes of the first nuclear world war, Anakron became the first metropolis of the postnuclear era. Were it not for the Regulators, the city would have fallen to chaos years ago. While a select few live in prosperity and security, the majority of Anakron’s citizens, the Dregs, live in squalor and violence. Even worse, the city is infested with the living dead, the Zombies, who have somehow found a second life due to the radiation of the nuclear-devastated wastelands which surround Anakron. Determined to overrun and lay siege to the city, the Zombies are thought to be controlled by an elder group of intelligent undead, the Skeletals, endowed with strange radioactive abilities. It is even rumored that some Zombies are evolving into a tougher breed of living dead known as Ghouls…

You are the captain of a squadron of Regs, Regulators that regularly patrol the city to keep order, eliminate Dreg criminals, and destroy Zombie invaders. You and the six Regulators under your command will patrol the city to fulfill your sworn duties to maintain law and order within Anakron. All dangerousDregs must be brought to justice; All Zombies must be destroyed on sight. You have your orders.

To play this game, you need the four books which make up the game: the Rule Book, the Reg Book, the Dreg Book, and the Zombie Book. You will also need two six-sided dice, a pencil, and some paper; Miniatures may be used to accentuate gameplay. This game is normally played solo, but other players may take the roles of whichever squad members you allow them to, except for Regulator Captain, which will be your role. If you are not playing with other players, you will take the role of all members of your Regulator squad.

The Regulator Squad will consist of a Regulator Captain, a Regulator Officer, a Regulator Medic, a Regulator Shotgunner, a Regulator Sharpshooter, a Regulator Riot Control, and a Regulator Assault Unit. Each Regulator has their own unique skills and equipment. All Regulators work together as a tight, effective paramilitary unit under direct control of the Regulator Captain.


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