24 Hour RPG

1KM1KT is the official mirror site for 24HourRPG.com. Project participants may submit their work for online publication and view archived 24 Hour RPG submissions.

The 24 hour RPG Project is basically the budding and professional game designer’s equivalent of a triathalon- You put your body, mind and spirit through some major punishment in a race against time, in this case to develop a full, working, playable role-playing game within a mere 24 hours with other peers. Like a triathalon, there’s no “award” for winning; Rather the award is in itself to participate, test yourself, overcome the challenge at hand at your own pace and skill level, and share in the brief glory with your peers. Learn about the history of the project and its creators at 24HourRPG.com

“Yes, but”

Wednesday, June 6th, 2012

This is an universal comic GM-less rule system. “Yes, But” is a game about always succeeding while failing spectacularly. It is best played with four or more players with a twisted sense of humor.

In many RPGs, a character is defined by his or her strengths. Players try to do something, roll and see if they succeed. In “Yes, But” characters are defined by their weaknesses. YES, you always succeed at your attempted action somehow, BUT the amount of hilarious fallout and weird consequences depends on your ineptitude at given task. The players who come up with most absurd proclamations are rewarded with Thingies, which leads to events quickly spiraling out of control. Whoever earns most thingies by the end of the session, wins!

Races to play:

-Gnobbits

-Gnoblins

-Gnobolds

-Gnorks

 

Inabilities to develop:

-flabby

-clumsy

-yucky

-silly

-squeamish

 

Drawbacks to enjoy:

-you aren’t ever allowed to agree what other people say

-you actually can understand people

-everybody probably is animated plush toy plotting against you

-panic fear of letter “K”

SMAF 17

Saturday, June 2nd, 2012

SMAF 17 is my entry for the 2012 24 Hour RPG competition.

SMAF 17 is a game set in 1967 after the Cuban Missile crisis genuinely led to world-wide destruction. Living on a sea-base once designed for luxury living and then converted into a prison are the last survivors of the human race, a mix of criminals and those who once kept them. Desperate to survive, with supplies running ever-lower and the facility beginning to collapse,

will you sink or swim?

Fate Game

Saturday, June 2nd, 2012

Name: Fate Game

Author: Eduardo Lozano Munera

Genre: Narrative-freedom RPG with Game Director

Description: The game is set in a floating island and there the inhabitants have their own struggles with life. Beyond them, the players acts as Gods which decides the lives of these people constrained in the little space that is their island.

Star Travels

Wednesday, May 30th, 2012

Entered for the 2012 Tiny Spaces contest. Come along for a ride with 400 overly emotional aliens and their jalopy of a starship. You’ll learn first hand why all the hyperintelligent aliens hide on their home worlds and never come out and play.

Viento Libre

Wednesday, May 30th, 2012

Viento Libre – Fantasy Steampunk

VientoLibre is the most modern aircraft from Wandering Realms, the sum of the combined efforts of the more advanced (and explosive) Goblin technology, the delicate and precise inventive Nisse, elemental magic of Fay and the powerful Soul Sorcery of humans.

The four kingdoms have made sail to the VientoLibre to find out why the Wandering Realms have lost their way across the Ocean of the Four Winds, being isolated from the Lower Continents after the dense curtain of mist floating around the floating archipelago.

The flying ship sailed with a combined crew of four races, that despite their differences and difficulties have been an uneasy truce in search of the truth of the outside world. But each faction has its own agenda on the ship, and now that they are isolated in the mist …

Will they be able to work together to find the solution to the mystery, or fight each other for control?

Torus One

Sunday, May 27th, 2012

Torus One RPG is a science fiction role-playing game, where all the action happens in a crowded ring-shaped space station with a circumference of 1609 meters.

Here, players will not be diplomats, space marines or romanticized scoundrels. Instead, they’ll be the workers that do all the stuff that happens in the background.

 

Uninteresting, you say?

 

That’s because you haven’t been in Torus One before.

Torus One RPG was written for the 24 Hour RPG Competition – Little Spaces

Claustrophobia!

Sunday, May 20th, 2012

Captains Log, 19 May 2012. The time now is 9:00, we’re approaching the Upper Mantle… things are about to get hot in here boys!

Welcome to Claustrophobia!, the game about crazy gnome explorers on board the doomed Nuclear Subterrine*, the sentient vessel HMS Keeton. When standing around in the garden becomes too much, colonies of gnomes turn to a life of adventuring or crime, the later being the preferred, less hazardous change of occupation. For those adventurous gnomes there is but one choice, take up their shovel, wheel barrow or fishing rod and tackle the greatest quest any gnome can undertake: a journey to the center of the earth. Prepare to face hardship, danger, and more than likely extreme cases of Claustrophobia!

You have been warned.

* A subterranean submarine, usually constructed by gnomes out of surplus garden supplies and powered by a home made and somewhat dangerous nuclear power plant.

GOBLIN CAVE

Monday, May 14th, 2012

Created for the 2012 24 Hour RPG Contest – Little Spaces,

GOBLIN CAVE is goblin gathering GMless game for 3 or more players. Impress your warlord with your huge Warband, and convince him that you are the goblin leader of the future!

In GOBLIN CAVE, you take on the role of a young goblin, attempting to win over the hearts and minds of your fellow cave dwellers. Everything you need to create your character is in your dice bag, as your dice contains everything you need to know about your goblin. You will need a variety of dice to play this game, but will only be rolling one.

I Will Be Hamlet!

Wednesday, May 9th, 2012

What is this game about?

This is about how far will you go to get the part of Hamlet in the free version that the very prestigious James Maryon wants to perform.

What do the characters do?

The characters are actors who, based on their drives, will try to get The Part while being bound in a medieval castle, forced to coexist with each other; and they will perform their monologues, suspect from their rivals and sabotage their own monologue, or maybe kill them!

What do the players do?

The players will divide themselves, because one of them will be the Dealer and the Judge and the others will be the Actor*’s players. They all will play the part of one character (Mr. Keeton, the Butler for the Judge and the Actors for the rest). They will describe whatever they may be interested, requested, or needed, trying to make their character win; the rules, based in cards games, are made for getting this done properly.

*Masculine is used not because sexism, but because laziness.

 

[Post competition versions included (1.1 etc) – misterecho]

Tale of Narvi

Tuesday, May 8th, 2012

Tale of Narvi is an adventure/stand alone game created for the Aduelle setting as part of 1km1kt’s 24 Hour RPG Little Spaces Competition. It takes place on an Azekali skyship as it attempts to deal with issues related to its controller homunculus being deathly afraid of its captain.

As with most of my games, it was made entirely in the GIMP, Scribus, and LibreOffice, and is released under a CC-BY-NC-SA 3.0 license.

Be sure to download the PDF files using the arrow on the right of their file description to get the full advantage of their features.