24 Hour RPG

1KM1KT is the official mirror site for 24HourRPG.com. Project participants may submit their work for online publication and view archived 24 Hour RPG submissions.

The 24 hour RPG Project is basically the budding and professional game designer’s equivalent of a triathalon- You put your body, mind and spirit through some major punishment in a race against time, in this case to develop a full, working, playable role-playing game within a mere 24 hours with other peers. Like a triathalon, there’s no “award” for winning; Rather the award is in itself to participate, test yourself, overcome the challenge at hand at your own pace and skill level, and share in the brief glory with your peers. Learn about the history of the project and its creators at 24HourRPG.com

The Volume of Secrets

Tuesday, February 8th, 2011

An Entry for the February Ronnies, based on the words Whispers and Wings.

The Volume of Secrets is a cooperative or competitive RPG where you take the role of an Angel that is trying to hide or expose a secret to the world by manipulating people and the environment. Join the Owls, and quiet the volume of the Whisper, or join the Ravens, and bring the whisper to a conversational tone. Be careful though, If a secret goes to quiet or goes to loud, you have the potential to become a demon, and lose the ability to adjust the volume forever.

MurderWing

Tuesday, February 8th, 2011

Play the flashy flyboys of the 3rd expeditionary aerial force – the MurderWing.

Take to the air and unleash bloody murder on the enemies of Terra!

Soar over the ground pounding grunts and bring death from above.

MurderWing is a 24hr expansion for the award winning 3:16.

Wings of blood

Tuesday, February 8th, 2011

The Stormlands are a world of flying islands, mountains of earth and stone, big and small, floating naturally in an endless sky without an horizon.

A people, whose civilization has stopped at feudalism, lives here and strives to survive, almost only from hunting, farming, and what little commerce is possible. A people that respects, worships and draws power from his Ancestors and from the Spirits of the sorrounding world.

A strange people. You are one of them.

A people of humanoid reptiles, each one different from the others: they are the Saurids, the Sons of the lizards. No Saurid is like another: tall or small, snake-like or brawny, with two or four arms, with small or protuberant eyes, with vivid or shy colors… The most variable combinations are possibles.

And some have wings. Not everyone, but some have them. They are very little, and many of them abuse of their freedom.

Who has wings, is one step above the others. He can travel, he can communicate, he can visit the islands searching for others like him, and gather them to subjugate the weaks.

In the Stormlands, who has wings often goes searching power and wealth. They are warlords, power-hungry aristocrats, tainted sciamans, greedy assassins and who knows what else.

Then one day, the massacre came to your home. The blood knocks at your door. It’s the blood of your relatives, shed from who have wings and use them to make other suffer.

But the blood knocked to the wrong door.

Because you have wings too.

So you can try the impossible: unlike all the others, you can track from island to island who killed your loved ones, you can search for him far away and in the end kill him without mercy. You can fly searching for your revenge, driven by your fury, because you have nothing to lose.

And here starts your story.

Uncle Louis

Tuesday, February 8th, 2011

Here is my forge/Ronnie competition entry, based on the key words whisper murder.

description:

This is a game based on the court of Louis XVI, the last King of France, who was executed after the French revolution.  His reputation is of a well meaning, but indecisive ruler who relied heavily on the effectiveness of his appointed advisors and was forever subject to the desires of the nobles who comprised his court.  Any historical accuracy presented in this game is purely coincidental.

Each player takes the role of one of the nobles in Louis’s court, but their identity is kept secret from other players.  The aim of the game is get a puppet King installed on the French throne who is beholden to the player’s character for his position.  Untold wealth and favors then ensure.  The trouble is, all of the other players  are also angling for the same outcome with their own man.  And of course there is the pesky business of running the country itself, lest the peasants revolt and chop off everybody’s head.

These unscrupulous, wannabe  “powers behind the throne” will stop at nothing to achieve their aims.  Sex, scandal, blackmail, bribery, strong-arming, dueling and even murder are de rigueur.

Deathbird Black

Monday, February 7th, 2011

An entry for the February 2011 Ronnies.

You’re a hard-boiled man (or woman) in a gritty, corrupt world.  Lust, greed, vengeance, jealousy — one of these is the bitter taste in the back of your throat.  Some might call it a sin.  You call it a mission.  And you’re not going to let anything stand in your way (except maybe your own flaws).

Meanwhile, the city is seething around you.  The night is steamy, and ready to boil over at the slightest provocation.  And in the shadows, steely eyes glint from above a demonic black beak, silently driving people into ever greater acts of desperation …

Waiting to unleash chaos and hell … with one mighty CAW.

Deathbird Black: Comedy noir.  Tongue-in-cheek, dice-flinging fun.

Anathema

Monday, February 7th, 2011

Anathema is an entry for the February 2011 Ronnies, using the words “wings” and “murder”.

In this roleplaying game for two to six players, you play a Shroud. Once human, you are now an angel of death tasked with the culling of millions of human lives. To do so, you will use the powers of war, pestilence, famine, misfortune, atrophy, and despair at your fingertips to kill men, women, and children indiscriminately. This horrible act is nothing less than necessary, to decrease the surplus population of Earth in order to save the entire human race from extinction.

How can you kill millions of people to serve The Balance while clinging to the tatters of your humanity?

Moral Dawn

Monday, February 7th, 2011

Moral Dawn is my submission for the February Ronnies 2011. It is a roleplaying game about the definitions of Good and Evil, featuring ‘Angels’, normal people gifted with supernatural powers linked to their idea of Good.

They Became Flesh

Monday, February 7th, 2011

Lucifer and one third of the host have been cast from Heaven for questioning God. God has appeared to the fledgling species, mankind, and told them to beware demons and false prophets with wings as black as tar. The fallen angels, who loved humanity best, dig in to help a world they love, who hates them.

Many of the third have been killed. This is the story of those that are left.

Haunted

Monday, February 7th, 2011

This game was written for the February, 2011 Ronnies project.  The challenge is to design an RPG inspired by two of four words provided.  The words chosen for this game are Murder and Whisper.  The game attempts to incorporate those words by focusing on a character who has committed a desperate murder and is followed by the ghost of his victim who constantly whispers in his ear.

Realization Dawning

Saturday, February 5th, 2011

An entry for the Feb 2011 Ronnies. It’s a Wings of Desire kind of thing.

Ariel leaps from the steeple. Her gold dress, soaked. Her black hair swirling in the wind.

She disappears from view.

No body is ever found.

A single white feather drifts slowly down in the morning light and lands on the statue of Goethe.

A bell rings, almost beyond the range of human hearing.